Ultra Elite

Ultra Elites are high ranking infantry Elites in the Covenant. They wield any weapon found in the Campaign mostly but they primarily wield Concussion Rifles. They serve as field commanders who command individual operations as well leading multiple lances. They also are preceeded by Special Operations Elites and succeeded by Zealot Elites.

Ultras are usually deployed on high priority missions, such as defending a Scarab that were deployed in New Mombasa and during the battle in the Mausoleom of the Arbiter.

Appearences
===Halo: Combat Evolved=== No Ultras are seen alive in this game. However, several dead bodies of Ultras are seen throughout the campaign.

Halo 2
In Halo 2, many Ultras are seen throughout the campaign and have the same shield strength as Zealots from Halo: Combat Evolved. On harder difficulties, Ultras are seen more often like Majors and Zealots. Aboard the Scarab, Cortana mentions it's a trap when an Ultra Elite with his Energy Sword comes out and must be killed. Also in the level, the Great Journey, an Ultra is seen with two Needlers who, along with two Hunters, lead the way throughout the temple and assist in fighting many Brutes, Jackals and Drones.

Halo 3
Like in Combat Evolved, many Ultras are seen dead instead of alive. Their corpses are seen in the mission: Floodgate.

Halo: Reach
Ultra appear alive once again as strong enemies with White and Red colours. After obtaining the rank of Warrant Officer in multiplayer, the Ultra's armour is earned. They can be seen wielding Energy Swords sometimes but they usually wield heavy weapons like Generals.